BlackCat: Slot Adventure
Privacy policy
Who we are
BlackCat: Slot Adventure (“the game”) is a BlackCat Labs game, published by MARLVEL.AI, a French simplified joint-stock company (SAS) with a capital of 5,000 €, registered in Lyon under SIREN 993 573 666, at 254 Rue Vendôme, 69003 Lyon, France.
MARLVEL.AI is the data controller for the data described on this page. For any question about your data, write to legal@playblackcat.com.
In short
- No account: the game never asks for your name, email address or phone number.
- Anonymous usage data and crash reports help us improve the game. You can turn usage measurement off in the game, in Settings, then About this app.
- This website counts its visits without cookies and without storing anything on your device, and you can stop it (see This website).
- The game shows rewarded ads that you choose to watch, served by Google AdMob. They can be personalized only with your permission: in the European Economic Area, the United Kingdom and Switzerland, a consent form asks for your choice first, and on iPhone the game asks whether it may track you. Whatever you choose, the game works the same.
- To measure our own ad campaigns, the game tells Singular when it is installed and opened, and what the ads you watch earn, with your permission where the law requires it (see Campaign measurement).
- The game simulates gambling with virtual coins only: no real money, nothing to buy, nothing to win, for adults (18+).
- We never sell your data for money. Personalized ads and campaign measurement, if you allow them, may count as “sharing” under some US state laws, and you can refuse them (see Ads and Campaign measurement).
Usage measurement (PostHog)
What: the screens you view, when the game is opened, closed or updated, the rounds you play and their results, the settings you change, the photos you share and the app you share them with (when your phone tells the game), the gift links you open, and your ad choices (whether personalized ads and tracking are allowed), with an identifier created when the game is installed and not linked to you, plus the game version, the device model and the operating system.
Why: to understand how the game is played and to improve it.
Who: PostHog, our processor, which stores the data in its European Union cloud. Nothing is sent from development builds or simulators.
Your choice: the “Usage measurement” switch, in Settings, then About this app, stops it.
Crash reports (Sentry)
What: the technical details of a crash or an error (device model, operating system and game versions, where in the code it happened) and the approximate country, derived from the IP address.
Why: to find and fix bugs.
Who: Sentry, our processor, in its European Union region. Crash reports stay on even when usage measurement is off.
Ads (Google AdMob)
The game offers rewarded ads: you decide to watch one to earn a reward in the game. They are served by Google AdMob.
To serve these ads, limit how often you see the same one, measure them and prevent fraud, Google may collect your device’s advertising identifier (on iPhone, only if you allow tracking), your IP address and your interactions with the ads.
Personalized ads. Google can choose the ads you see from your activity in other companies’ apps and websites. The game lets it do so only with your permission:
- in the European Economic Area, the United Kingdom and Switzerland, Google’s consent form asks for your choice before any ad is requested;
- on iPhone, the game asks, once, whether it may track you across other companies’ apps and websites (Apple’s App Tracking Transparency), after the consent form where there is one; it does not ask if you have just refused personalized ads in that form;
- elsewhere on Android, ads can be personalized unless you delete your advertising identifier in your phone’s settings.
If you refuse, the ads are not personalized, and nothing else changes: the rewards and the game stay the same.
Changing your mind: “Privacy options”, in Settings, then About this app, reopens Google’s consent form, and in some US states lets you opt out of the sale or sharing of your data for targeted advertising. On iPhone, Settings, then Privacy & Security, then Tracking, lets you turn tracking off for the game. You can report an inappropriate ad with “Report an ad”.
How Google uses this data: policies.google.com/technologies/partner-sites.
Campaign measurement (Singular)
What: when the game is installed and opened, and the revenue of each rewarded ad you watch, with your device’s identifiers (on iPhone, the identifier for vendor, and the advertising identifier only if you allow tracking; on Android, the advertising identifier unless you have deleted it, and the app set ID), your IP address, your device model and its operating system. Nothing about your rounds, your settings or your age.
Why: to know which of our ads in other apps and on other websites brought the game new players, and what those ads are worth, so that we spend our advertising budget well.
Who: Singular Labs, Inc., our processor, in the United States. When you install the game after seeing one of our ads, the network that showed it (Meta, Google or Apple) learns from Singular that its ad led to an install. On iPhone, without your permission to track, Apple’s own tools (SKAdNetwork and AdServices) measure our campaigns without identifying you.
Your choice:
- in the European Economic Area, the United Kingdom and Switzerland, campaign measurement starts only if you agree to it in Google’s consent form (personalized ads, Singular and the network concerned), and “Privacy options”, in Settings, then About this app, lets you withdraw at any time, which stops it at once;
- in some US states, if you opt out of the sale or sharing of your data (also in “Privacy options”), Singular still counts the install but shares nothing with the networks;
- elsewhere, it starts with the game; on iPhone, Singular never gets your advertising identifier unless you allow tracking, and on Android, deleting your advertising identifier in your phone’s settings keeps Singular from receiving it.
Nothing is sent from development builds or simulators. How Singular handles data: singular.net/privacy-policy.
Sharing and gift links
SHARE opens your phone’s share sheet with a photo from the game and a gift link: they go only where you send them, never through us.
A gift link (playblackcat.com/slot/ followed by three words) holds a code made of the hour it was created and a number drawn at random by the game of the person who shared it: it never says who shared it. The game reads it on your phone. On Android, if you install the game from the link, Google Play passes the code on to the game at its first launch, and counts the install as coming from this website in the statistics it gives us.
This website
playblackcat.com has no cookies and no ads. It counts its visits with PostHog, in a mode that stores nothing on your device.
What: the pages you view, the website or app that brought you here, the store buttons you tap, your browser, operating system and type of device, and the language and time zone of your browser. The code in a gift link is removed before anything is sent.
How you are counted: on its servers, PostHog mixes your IP address and your browser’s user agent with a random value that changes every day and is then deleted, into a code that cannot lead back to you. It keeps neither your IP address nor your location, and a visit on another day counts as a new visitor.
Why: to know how many people visit the site, where they come from, and how many go on to the App Store or Google Play. The Google Play buttons also tell Google Play that you come from this site, for the install statistics it gives us.
Who: PostHog, our processor, which stores the data in its European Union cloud. The site’s host, GitHub, also logs the IP address of visitors to keep the site secure (GitHub Pages, GitHub Privacy Statement).
Your choice: nothing is counted when your browser sends Global Privacy Control or Do Not Track, and you can stop the count on this browser here:
What we never collect
Your name, email address, phone number, contacts, photos, payment details or precise location. The game has no account and does not record your screen. We never sell your data for money.
Legal bases
- Usage measurement and crash reports: our legitimate interest in measuring and fixing the game (Article 6(1)(f) GDPR), with data that does not identify you and a switch to stop usage measurement.
- Ads, personalized or not: your consent where the law requires it (Article 6(1)(a) GDPR), collected by Google’s consent form, and on iPhone your permission to track, asked by Apple’s prompt.
- Campaign measurement: your consent where the law requires it (Article 6(1)(a) GDPR), collected by Google’s consent form.
- This website: our legitimate interest in publishing it, keeping it secure and counting its visits (Article 6(1)(f) GDPR), with data that does not identify you and a way to stop the count.
How long, and where
Usage data and crash reports are kept only as long as needed to improve the game, and are deleted with its analytics projects when the game is retired. Crash reports are kept for 90 days at most. Visits to this website are kept only as long as needed to follow its audience, and are deleted with its analytics project when the site closes.
PostHog and Sentry store this data in the European Union. Google may process ad data outside the European Union, under its own safeguards.
Singular keeps campaign measurement data on our instructions, only while we use its service, and deletes it when we stop. It stores the data in the United States, under the EU-U.S. Data Privacy Framework and its UK and Swiss extensions.
Your rights
You can access, correct or erase your data, restrict or object to its processing, and ask for a copy. As the game does not know who you are, write to legal@playblackcat.com and describe your request. You can also stop usage measurement in Settings, then About this app, stop the count of your visits to this website (see This website), change your ad choices with “Privacy options” (and on iPhone in Settings, then Privacy & Security, then Tracking), or uninstall the game, which ends all collection.
You can also lodge a complaint with the CNIL, 3 Place de Fontenoy, TSA 80715, 75334 Paris Cedex 07, France (www.cnil.fr).
Age
BlackCat: Slot Adventure is for adults (18+) because it simulates gambling. It is not directed at children, and we do not knowingly collect data from them.
Where the law requires an age check, the game asks the App Store or Google Play for your age range, only to confirm that you are an adult. The answer stays on your phone: it is never stored, and never sent to us or to anyone else. If the store does not confirm an adult, the game does not start.
Changes
This policy may change as the game evolves. The date at the top of the page tells you when it last changed.